The Open Window

The Open Window

Institute for Arts and Digital Sciences

Who We Are
During 2018, The Open Window will be celebrating its 25th year of contributing to the educational sector and creative industries of South Africa. In 1993 The Open Window Art Academy offered art classes in a renovated garage for a handful of students. From these humble beginnings, The Open Window’s consistent quest for excellence resulted in launching the School for Visual Communication which soon became the leader and trendsetter within the field. Now, as The Open Window Institute for Arts and Digital Sciences, we are poised to venture into the future with our mission to continuously adapt to change and to always remain relevant for industry. Therefore, The Open Window will continue to make critical breakthroughs in curricula and methodologies that will equip our students for the demands of the information age, to ensure the highest possible employability rating.
3D Animation Courses
3D Animation:
If you are drawn to the idea of putting a soul into a character you have created and then making it
move with cutting edge technology, it could indicate that you are ready for a career in 3D Animation.
Whereas 2D Animation is closely related to disciplines such as fine arts and design, 3D Animation
has more in common with sculpting and puppetry. It is the mixture of these principles operating in the
ever-evolving digital domain that makes 3D Animation such a truly diverse form of art. The course
follows the latest industry trends and provides the necessary skills to participate in the rapidly
expanding digital entertainment industry. Students receive hands-on training in the production of high-
end 3D content for narrative, visualisation and interactive applications.

Careers Include:
+ 3D Compositor
+ 3D Artist
+ 3D Concept Artist
+ 3D Animator

Game Design Courses
Game Design:
If you can challenge the laws of reason and imagine worlds and experiences where anything and
everything is possible, then you could be a game designer. The purpose of the game designer is to
create a series of visual elements that guide the player through a world of intricate decisions, laws,
obstacles and perils, and to turn all that into a thrilling immersive experience. This course uses the
latest tools and technologies to explore creative possibilities in this rapidly expanding digital
entertainment phenomenon. Students dissect popular games, identify core mechanics and design
intricate logic systems for various development platforms such as mobile, desktop, console and Virtual Reality.

Careers Include:
+ Game Designer
+ Game Animator
+ Game Artist
+ Game Developer

Contact Details:
Physical Address 
John Vorster Drive Ext. East, Southdowns, Irene
Postal Address
PO Box 68371, Highveld, 0169

Contact Details
Tel:  012 648 9200
Fax: 012 665 0253

1st Year

  • Film & Television
  • Screen Acting
  • Production Design
  • Screenwriting
  • Sound Design
  • 3D Animation
  • Game Design
  • Motion Design

2nd Year

The Centre for Fine Art Animation and Design School Year 3
2 nd Year:
Term 1

  • 3D Character design
  • Concept art for gamesMotion design techniques
  • Workflow & production essentials
  • Storyboarding
  • Introduction to pro tools
  • Screenplay structure
  • Screen versus stage performance

Term 2

  • 3D Character setup for animation & games
  • Real-time animation and physics
  • Digital Compositing
  • Lighting for film
  • Production design software
  • Audio post production
  • Writing for ads & corporates
  • Screenplay from the actor’s POV

Term 3

  • Digital environment rendering
  • Real-time rendering techniques
  • 2D Character animation
  • Traditional documentary cinematography
  • Production design visualisation
  • Location sound recording
  • Writing for interactive media
  • Genre acting

Term 4

  • 3D Special effects & compositing
  • Sound for games
  • Visual effects
  • Alternative documentary cinematography
  • Costume, hair and make-up for film
  • Sound for dialogue
  • Writing for short animations
  • The actor & the camera

3rd Year

The Centre for Fine Art Animation and Design School Year 4
Term 1

  • Visual development for CGI
  • Game prototype development
  • Projection mapping
  • Excursions into essential cinema
  • Thematic spatial design
  • Acoustics
  • Writing characters & dialogue
  • Voice over technique

Term 2

  • 3D Pre-visualisation
  • Game enhancement technologies
  • Information visualisation
  • Conceptual filmmaking
  • Visual metaphor in film
  • Sound perception
  • Television series screenplay
  • Screen rehearsals

Term 3

  • Performance animation
  • Game art and UI design
  • 3D for motion design
  • Finishing techniques for film
  • Psychology of colour in film
  • Audio finishing techniques
  • Outlining & developing feature films
  • Commercial & corporate acting
Ruan Smit

Written by Ruan Smit

Ruan Smit started Pixelsmithstudios with the vision of creating a new design orientated environment of sharing, learning and expertise development amongst local Animators,Illustrators,Game Developers and VFX artists in South Africa.