The highly acclaimed (by us most certainly!) Synty Studios™ presents one of their most ambitious packs yet! Just have a look at their video trailer where they showcase all of the assets available. From arid cities, war-torn scenarios, black hawk scenes, airbase and military base scenes and more. We’re just getting excited thinking about it again, just click below and you’ll see what we’re talking about
This absolute beast of a massive pack has a wide variety of low poly asset military…well everything!
Modular sections are easy to piece together in a variety of combinations.
OVER 1500 Detailed prefabs are included with this pack.
◼ Key Features ◼
– Fully Modular Weapon System
– Super Customizable Characters
– Desert Themed Buildings and Environments
– Buildings have enter-able Interiors!
– Full Military Arsenal!
– Includes a MASSIVE demo scene – (Character poses indicative only)
◼ Assets ◼
– Bomb suit Male, Civilian Female 01, Civilian Female 02, Civilian Male 01, Civilian Male 02, Contractor Female 01, Contractor Male 01, Contractor Male 02, Ghillie suit Male, Insurgent Female 01, Insurgent Female 02, Insurgent Male 01, Insurgent Male 02, Insurgent Male 03, Insurgent Male 04, Insurgent Male 05, Leader, Pilot Female 01, Pilot Male 01, Soldier Female 01, Soldier Female 02, Soldier Male 01, Soldier Male 02.
– Plus x10 Soldier Preset Characters
Character Attachments (x169)
– Backpacks, Beards, Hair, Hats, Helmets, Pouches, Weapon Accessories, etc.
– Tanks, APCs, Helicopters, Jets, Trucks, Vans, Cars, Motorbike etc
Vehicle Attachments (x56 )
– Aerials, Cloth, Containers, Canopies, Armor, Lights, Flares, etc
– Pistols, Shotgun, LMGs, Rifles, ARs, Rocket Launchers, Knives, Grenades/Explosives etc
Weapon Attachments (x84)Weapons (x20)
Bi-pods, Flashlights, Fore-grips, Muzzle Breaks, Suppressors, Rails, Under-barrels, Scopes, Cross-hairs, etc
Modular Weapon Pieces (x92)
– Fully modular weapon parts including Barrels, Bodies, Grips, Hand-guards, Handles, Iron-sights, Magazines, Rails, Stocks, Triggers, etc
Modular Weapon Presets (x14)
– Heavies, AR’s, SMG’s, and Snipers
Buildings, with interiors (x197)
– Shops, Village Houses, Doors, Ruins, Monuments, Tents, Barracks. Hangars, Guard Towers, Oil Rigs, Pipelines etc
– Bushes, Cacti, Grasses, Ferns, Flowers, Trees, Roads (Dirt and Paved), Grounds, Sand Dunes, Pebbles, Rocks, Mountains, Ruins, Helipad, Runway, Sidewalks, etc
– Aircons, Ammo, Antenna, Barrels, Barriers, Baskets, Beds, Blood pools, Books, Boxes/Crates, IEDs/Explosives, Carts, Chairs, Tables, Shop Items, Pipes, Electronics, Fences/Walls, Gym Equipment, IEDs, Lights/Lamps, Money Stacks, Plates/Pots, Powerboxes/Powerlines, Rubbish/Debris, Sacks, Satellite Dishes, Statues, Wardrobes/Lockers, Water Tanks, Missile/Launchers, Radios, Radar, Military Control Rooms, Oil Pipelines/Tanks/Pumps, Rugs, Signs, Posters, Flags, etc
– Battery, Binoculars, Book, Bullets, Cans, Canteen, Cigarette, Clipboard, Crowbar, Earmuffs, Masks, Goggles, Laptop, Food, Pencil, Pouches, Sunglasses, Tape, Radios, etc
FX and Decals (x31)
Bullet Hit Decals, Blood Splatter, Dusts, Smokes, Fires, Gunshots, Explosions, Jet Booster, etc
◼ Compatibility ◼
– Works in Unity 2017.4 and above
– Support Universal Render Pipeline (URP) – URP Guide Here
– Characters are setup to work with Mecanim (no animations included in this pack)
*Custom collision is work in progress and the buildings are currently temporary mesh collider – will be updated shortly
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Ruan Smit started Pixelsmithstudios with the vision of creating a new design orientated environment of sharing, learning and expertise development amongst local Animators,Illustrators,Game Developers and VFX artists in South Africa.